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Samburger360
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Wolfdale UPDATE

Posted by Samburger360 - October 28th, 2024


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Over the past few months, I've spent my time developing wolfdale in PGMMV, A no-code engine, but I feel like I've hit a wall with the project.


But when I picked up pico-8 a few months ago, I saw just how freeing it is to code exactly what you want, which is how I made the Athena games.


That being said I can't use pico-8 for Wolfdale, cause it's also very limited (my games nearly maxed out the sprite limit)


So I've decided to port wolfdale to Gamemaker Studio2!


I will update you all when I get most of the essentials remade!


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