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Samburger360
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Samburger360's News

Posted by Samburger360 - 2 weeks ago


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we are finally getting free 2d movement! :D

(so far, we have tightrope (highwire) collision, an animated titlescreen and player movement!)


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Posted by Samburger360 - 3 weeks ago


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Over the past few months, I've spent my time developing wolfdale in PGMMV, A no-code engine, but I feel like I've hit a wall with the project.


But when I picked up pico-8 a few months ago, I saw just how freeing it is to code exactly what you want, which is how I made the Athena games.


That being said I can't use pico-8 for Wolfdale, cause it's also very limited (my games nearly maxed out the sprite limit)


So I've decided to port wolfdale to Gamemaker Studio2!


I will update you all when I get most of the essentials remade!


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Posted by Samburger360 - 1 month ago


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I've implemented a buncha objects, and unlike Athena's show, they're all animated!

(Except for the pipes themselves of course)


Mechanically, nearly everythings there, all I need to do is make difficulty go up over time, add a game over/restart, and a title screen.


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Posted by Samburger360 - 1 month ago


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The idea is very similar to Athena's show, but instead of dodging tomatoes, you're fixing the circus boiler steam leaks.


And instead of a one hit game over, you will have a pressure meter that'll go down as long as there's a leak.


If things go well, it'll be finished before next Monday :D


(Of course it'll have a Newgrounds release)


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